* Enemies spot you from farther away if you're poorly-hidden, but must almost touch you to spot you in darkness. ![]() * Enemies hear sounds which you make by throwing stuff or walking on surfaces, with loud noises traveling farther. Is there a mod pack that replicates the experience of the early Thief games? This pack contains the following mods by default: Build large reactors and burn your enemies with missiles create contraptions with force fields and machinery! The pack will be sure to bring exciting new possibilities into Minecraft! Voltz/Ampz is a mod pack that consists of various Universal Electricity mods introducing a realistic and unique experience into Minecraft. Not sure what you are looking for but it seems to be entirely based on tech. Here is a list of mods on FTB ampz mod pack. Aiming to do at least one small release per week. and probably a lot more, though the above are subject to change. May provide support for uninstalled mod blocks, may auto-update blocks from one server with an older version to a new one, and allow them to be transferred across servers. Players can bring items across worlds via their Bastion, and changes to it are persistent across all linked games. Bastioncraft, which allows servers to synch and share chunks across different save files, or even different servers simultaneously. rotary generators, capacitors, and automation), and vehicles that can drive, fly, and sail (possibly created from multiple block parts). windmills, pulleys, ropes, and conveyor belts), electrical energy (eg. Craftycraft, which expands on default crafting systems, making them more interactive and skill-based, and creates block interactions to create mechanical energy (eg. Sportscraft, which allows players to recreate in-game sports like Football, Boxing, Paintball, Capture the Flag, etc., via color-coded objects, score-tracking, team mechanics, and easily-customizable and programmable Rules Blocks. Paint and Paper, which enables photography, painting, writing and scribbling on paper, and using them to decorate your walls. Gene Drift, which expands on animal and plant breeding and heredity, and even enables genetic engineering of existing mobs (Ridable chickens? Giant spiders? Exploding, aggressive, always-on-fire pigs?). Myths and Monsters, which adds mythology-inspired materials, artifacts, gear, monsters, and all with brand-new mechanics that build on Minecraft Default. ![]() Aftercraft, which adds a more granular respawn system, methods of item-recovery, and various ghosts and supernatural mobs. Deuscraft, which enables temples, gods, worship, natural disasters, miracles, and rituals. Each attempt wears down your Lockpick Set based on how many picks you had to use. The end result is a puzzle game akin to the code-cracking game Mastermind using these clues you can deduce which picks are needed, and then which order they need to go in. For each correct Pick being used (even if it's in the wrong place), one bar lights up on the bottom. For each pick in the right spot, one pin goes up. Each pin requires 1 of 8 Lockpick Types (determined randomly at lock creation), and solutions are tested by clicking the Torsion Wrench in the middle of the picks. Depending on quality, locks have from 3 to 5 pins.
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